### **Aldric Whitewood – The Silver-Tongued Patriarch of House Whitewood**
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![[DALL·E 2025-02-22 15.10.07 - A tall, refined nobleman in his early 50s, exuding the effortless grace of a master diplomat. He has short-cropped dark hair graying at the temples, a.webp]]
#### **Basic Information**
- **Name:** Lord Aldric Whitewood
- **Race/Species:** Human *(Noble lineage of House Whitewood, Brevoyan heritage)*
- **Class/Profession:** Noble, Diplomat, Master Strategist (Non-Combatant)
- **Alignment/Morality:** Lawful Neutral (Seeks **stability, influence, and the survival of his house above all**)
- **Age:** Early 50s *(A man in his prime, commanding Brevoy’s political landscape with precision)*
- **Gender & Pronouns:** He/Him
- **Appearance:**
- **Tall, lean, and refined**, with **the effortless grace of a man who has never needed to raise his voice to command a room.**
- **Short-cropped dark hair, graying at the temples**, always impeccably groomed.
- **Piercing green eyes**, sharp as a **finely honed dagger**, constantly **reading the people around him**.
- **Dresses in tailored, elegant noble attire**, never ostentatious but always **a statement of power and refinement**.
- **A ring bearing the crest of House Whitewood**, always worn, always visible—a silent reminder of his authority.
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#### **Personality & Traits**
- **Personality Summary:**
Aldric Whitewood is **a man of words, not war**. He does not lead with swords or armies—he leads with **alliances, negotiations, and quiet, calculated power**. Unlike his father, **Brinnard, who sees war as inevitable**, Aldric sees it as **a failure of strategy**. He believes that **strength lies not in battle, but in the careful manipulation of events before a war ever begins**.
He is **charismatic, patient, and utterly ruthless when necessary**. To him, **power is won in courtrooms, not battlefields**, and he has spent his life ensuring that House Whitewood remains **an indispensable force in Brevoy’s ever-shifting political landscape**.
- **Strengths & Skills:**
- **Master of Diplomacy:** He can **charm nobles, disarm rivals with words, and navigate the most treacherous political landscapes**.
- **A Calculated Mind:** Every decision Aldric makes is **measured, weighted, and planned for both immediate and long-term effect**.
- **Coldly Pragmatic:** While others cling to **idealism**, Aldric focuses on **what must be done to ensure survival and prosperity**.
- **Effortless Manipulator:** He understands **human nature, ambition, and fear**, and he **leverages them with precision**.
- **The Whitewood Network:** Unlike Brinnard, who relies on **soldiers**, Aldric **commands influence**—spies, merchants, and diplomats **owe him favors across Brevoy**.
- **Weaknesses & Flaws:**
- **Sees Power as the Only Security:** He does not believe in **friendship without advantage**—alliances are **transactions**, not **bonds**.
- **Detached from Family:** He **cares for his sons**, but **views them as extensions of his ambitions**, rather than as individuals with their own destinies.
- **Underestimates Sentimentality:** **He struggles to understand why people act on ideals rather than logic**. Brinn, in particular, **frustrates him with his moral convictions**.
- **Wary of Brinn’s Leadership:** He does not outright **oppose** his son’s kingdom, but he **questions whether Brinn is strong enough to lead it through diplomacy, rather than force**.
- **Mannerisms & Speech Patterns:**
- **Speaks softly, but with absolute confidence**—his voice carries weight **not because it is loud, but because it is deliberate**.
- **Rarely shows anger**, preferring **calculated disappointment to shape others' actions**.
- **Never speaks without knowing exactly how his words will be received**.
- **Smiles often, but it is never careless**—it is **a tool, a weapon, a calculated expression.**
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#### **Background & Story Role**
- **Backstory Summary:**
Born as the **only son of Brinnard Whitewood**, Aldric was **never meant for war**. While his father **trained armies and led campaigns**, Aldric studied **the art of governance, finance, and courtly intrigue**.
- Where **Brinnard saw conquest**, Aldric saw **alliances**.
- Where **Brinnard saw enemies**, Aldric saw **opportunities**.
- Where **Brinnard trusted steel**, Aldric trusted **paper, ink, and whispered promises**.
His rise within **Brevoy’s nobility was not one of military victories, but of political maneuvering**. He **secured House Whitewood’s standing through shrewd alliances, lucrative trade deals, and a careful balance of favors owed and collected**.
He married **Lady Evelyne Marwin**, daughter of a powerful **merchant family**, further **cementing his influence in both noble and economic spheres**. Together, **they expanded Whitewood’s wealth and reputation**, ensuring their house **remained indispensable in Brevoyan politics**.
But his **greatest challenge** has always been **his second son, Brinn**.
- **Brinn rejected politics for war,** choosing **his grandfather’s path over his father’s.**
- **Brinn left Brevoy to rule a fledgling kingdom,** rather than strengthen their house **from within Brevoy’s courts**.
- **Brinn now leads a rising power outside of Aldric’s influence.**
And Aldric **does not know whether to be proud or concerned**.
- **Current Motivations:**
- **To ensure that House Whitewood retains its influence in Brevoy, regardless of Brinn’s success or failure.**
- **To keep Brinn from making a political mistake that will cost them everything.**
- **To assess whether Rivermarch can be leveraged as a power within Brevoy’s noble politics.**
- **To remind Brinn that ruling is not just about ideals—it is about strategy.**
- **Connections & Relationships:**
- **[[Brinn Whitewood]] (The Son Who Defied Him):** Aldric **does not hate Brinn, but he does not understand him**. He **sees his son as naive, idealistic, and potentially disastrous**—but also **a leader who could become a powerful ally, if tempered by wisdom**.
- **[[Brinnard Whitewood]] (The Father He Could Never Satisfy):** Aldric **walked away from war, and Brinnard never forgave him for it**. Their relationship is **cold, distant, and defined by years of quiet resentment**.
- **Lady [[Evelyne Marwin-Whitewood]] (The Wife Who Understands Him Best):** A **perfect match of minds**, Evelyne **is one of the few people Aldric genuinely trusts**. She **shares his pragmatism, but also tempers his cold logic with emotional insight.**
- **[[Tybalt Rattigan]] (The Emissary Who Intrigues Him):** Aldric sees Tybalt **as a rare kindred spirit—a man who understands that power is not taken, but maneuvered into place**.
- **[[Castruccio Irovetti]] (A Dangerous Rival):** Aldric **has studied Irovetti’s rise and sees him as a reminder of what unchecked ambition can achieve**.
- **Factions or Allegiances:**
- **House Whitewood (His Life’s Work):** Every move Aldric makes is for **the preservation and elevation of his house**.
- **Brevoy’s Noble Courts (His Battleground):** He **moves among lords and ladies like a king among pawns**, securing alliances and **maintaining Whitewood’s political standing**.
- **Merchant Houses (His Unseen Network):** Through his **marriage to Lady Evelyne**, Aldric has **economic ties that extend beyond Brevoy, giving him access to resources many nobles lack**.
- **Notable Items & Equipment:**
- **The Signet of House Whitewood:** A **symbol of his authority, worn as a silent reminder of his rank**.
- **Ledgers of Influence:** He **keeps records of debts owed, favors promised, and alliances forged—a network built on leverage, not trust**.
- **A Single Letter, Unsent:** Addressed to Brinn, but never delivered—**a father’s words left unspoken, waiting for the right moment.**
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#### **Recurring Themes & Story Hooks:**
- **“A ruler does not wield a sword. A ruler wields people.”**
- **“Brinn, you are playing a king’s game. Do you even know the rules?”**
- **“Power is not taken through war. It is taken through whispers in the right ears.”**
- **“A kingdom does not survive on honor alone. It survives on strategy.”**
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Aldric Whitewood **is not a villain, nor a tyrant—but he is the kind of man who wins wars before they even begin.**
And if Brinn **cannot outmaneuver him, then Rivermarch may soon be just another piece on his board.**