# #### **Basic Information** - **Name:** Starfall (also known as The City of Fallen Stars) - **Type:** Capital City/Urban Center - **Region:** Central Numeria, built around the Silver Mount - **Scale & Population:** Major city with approximately 25,000 permanent residents, plus a fluctuating population of visitors, traders, and temporary workers - **Primary Inhabitants:** Humans (primarily Kellid and Taldan descent), with significant minorities of dwarves, half-orcs, and other races drawn by technological opportunities - **Climate & Terrain:** Harsh continental climate with cold winters and hot summers; the city itself is built on uneven terrain surrounding the Silver Mount, with strange technological phenomena affecting local weather patterns #### **Geography & Layout** - **Key Features & Landmarks:** - **The Silver Mount** – The massive crashed alien vessel around which the city is built - **The Black Tower** – Fortress-palace of King Kevoth-Kul, the Black Sovereign - **The Technic Citadel** – Headquarters of the Technic League - **The Foundry District** – Industrial zone where technological artifacts are studied and repurposed - **The Proving Grounds** – Testing area for experimental technology, often with dangerous results - **Notable Districts/Areas:** - **The Royal Quarter** – Administrative center and home to the Black Sovereign's court - **The League Enclave** – Heavily guarded compound where the Technic League conducts its operations - **The Scrapyard** – Sprawling market where technological components and salvage are traded - **The Gearsmith's Quarter** – District of workshops specializing in technological crafting - **The Outer Ring** – Impoverished district where those affected by technological accidents and experiments often end up - **The Foreign Quarter** – Area where non-Numerian traders and diplomats reside - **The Kellid Camps** – Traditional tribal settlements on the outskirts of the city - **Connections & Accessibility:** - Major trade routes connect Starfall to other Numerian settlements and neighboring nations - The River Sellen provides water transport to the south - Heavily patrolled roads with League checkpoints controlling movement of technological goods - Experimental technological transport systems within the city, often unreliable and dangerous - Secret smuggling routes used by those trafficking in restricted technology #### **Culture & Society** - **Local Governance:** - Nominally ruled by King Kevoth-Kul, the Black Sovereign - True power rests with the Technic League, who control the king through technological implants - The Council of Nine (League leadership) makes most significant decisions - City districts have appointed administrators who report to League captains - Traditional Kellid tribal councils maintain limited autonomy in their enclaves - **Economy & Trade:** - Centered around the recovery, study, and trade of technological artifacts - Strict League monopoly on the most valuable technological items - Black market trade in restricted technology forms a significant shadow economy - Supporting industries include metallurgy, alchemy, and magical research - Foreign merchants pay high tariffs for the privilege of trading in technological goods - "Numerian Fluid" (strange chemicals from the Silver Mount) serves as a valuable export - **Religion & Beliefs:** - Official worship of traditional Numerian deities is permitted but regulated - Many citizens secretly follow the "Metal Gods" – entities believed to have created the Silver Mount - The Technic League discourages religious devotion, preferring scientific rationalism - Cults dedicated to technological worship operate in the shadows - Brigh, goddess of invention, has a growing following among technological crafters - Strange technological phenomena are often interpreted through religious frameworks - **Laws & Customs:** - Strict regulations on technological ownership and research - All significant discoveries must be reported to the Technic League - Public demonstrations of technological mastery require League permits - Curfews and movement restrictions in areas near the Silver Mount - Punishment for technological crimes often involves forced participation in experiments - Social status determined largely by one's relationship to technology and the League - **Languages Spoken:** - Common is the official language of administration - Hallit (Kellid language) remains common among the native population - Technic Cant – specialized jargon used by League members and technological specialists - Various trade languages used in the Foreign Quarter - Fragments of alien languages from the Silver Mount occasionally appear in local dialect #### **History & Lore** - **Origins & Founding:** - Established in the aftermath of the Silver Mount's crash thousands of years ago - Originally a collection of Kellid tribal settlements drawn to the strange phenomena - Gradually evolved into a permanent settlement as the value of the crash site became apparent - Transformed into a true city when the Technic League formalized its control - Named "Starfall" in reference to the celestial origin of the Silver Mount - **Major Historical Events:** - The Crash – When the alien vessel now known as the Silver Mount fell from the sky - The First Breach – Initial entry into the Silver Mount by early explorers - The League's Ascension – When the Technic League seized control of the city - The Sovereign's Coronation – Installation of Kevoth-Kul as the puppet ruler - The Great Malfunction – Catastrophic technological disaster that destroyed portions of the city - Recent increased activity within the Silver Mount, causing concern among city leadership - **Current Conflicts or Issues:** - Growing resistance to Technic League control among the population - Increasing instability in King Kevoth-Kul's behavior as his implants malfunction - Competition between League captains for influence and resources - Technological pollution affecting city districts and causing mutations - Foreign powers attempting to gain access to Numerian technology - Tribal Kellids seeking to reclaim their ancestral connection to the land - **Rumors & Mysteries:** - Strange signals emanating from the Silver Mount that affect dreams and thoughts - Secret chambers beneath the city containing advanced alien technology - The Black Sovereign may be developing resistance to League control - Certain districts experience temporal anomalies where time flows differently - Children born near the Silver Mount occasionally develop unusual abilities - The entire city may be built on a massive alien mechanism with unknown purpose #### **Notable NPCs & Factions** - **Key Figures:** - **King Kevoth-Kul** – The Black Sovereign, puppet ruler with technological implants - **The High Captain** – Mysterious leader of the Technic League - **Ozmyn Zaidow** – League Captain of Acquisition, who controls artifact recovery - **Valeska Kolaroth** – League Captain of Research, obsessed with the Silver Mount's secrets - **Lord Magister Erren** – Nominal city administrator who serves as the public face of governance - **Gearfather Vex** – Leader of a technological cult operating in the shadows - **Factions or Power Groups:** - **The Technic League** – Dominant power controlling access to technology - **The Royal Court** – Ostensible rulers, mostly puppets of the League - **The Scrappers' Guild** – Organization of technological salvagers - **The Kellid Traditionalists** – Native tribes seeking to preserve their culture - **The Midnight Market** – Black market network trading in restricted technology - **Foreign Interests** – Representatives of other nations seeking technological advantages - **Major Monsters or Threats:** - Malfunctioning security robots from the Silver Mount - Technologically enhanced creatures used as League enforcers - Radiation and contamination zones causing mutations - Experimental technological constructs that have escaped control - Technological cultists performing dangerous rituals - Rival scavenger groups fighting over valuable artifacts #### **Additional Notes** - **Vibe & Inspirations:** - Blade Runner meets medieval city with alien technology - Dystopian society built around incomprehensible advanced technology - The corruption of power through technological control - Ancient traditions struggling against technological "progress" - **Adventure Hooks:** - Investigation of strange technological phenomena affecting city residents - Heist to recover a valuable artifact from League vaults - Rescue mission for someone being held for League experiments - Diplomatic intrigue as foreign powers compete for technological access - Exploration of newly discovered chambers within the Silver Mount