### **Basic Information**
- **Name:** [[Mosswater Syndicate]]
- **Alias/Nicknames:** The Black Veil, The Mosswater Cartel, The River Lords
- **Type:** Criminal Syndicate, Smuggling Network, Black Market Guild
- **Symbol/Emblem:** A dagger entwined with moss-covered chains, often marked in hidden places to signify control over an area.
- **Headquarters/Base of Operations:** Operates out of **hidden docks and safehouses along the Sellen River**, with a **major presence in Mosswater’s ruins** and connections extending into **Brevoy, Pitax, and the River Kingdoms**.
- **Scale & Reach:** **Regional to international**—while strongest in **Mosswater and the Stolen Lands**, their smuggling routes stretch across multiple borders.
### **Purpose & Goals**
- **Primary Objective:** To dominate the **black-market economy**, ensuring all illegal trade in the region flows through their network.
- **Core Ideology:** Profit above all else; **law is merely another obstacle to navigate, bend, or break**.
- **Methods & Operations:**
- **Smuggling & Contraband:** Moving **stolen goods, illicit magical items, exotic creatures, and weapons** between regions.
- **Gambling & Extortion:** Controlling **underground casinos, pit fights, and high-stakes wagers**, ensuring debts are always paid—one way or another.
- **Blackmail & Information Brokering:** Gathering **secrets and leverage** to manipulate nobles, merchants, and officials.
- **Assassinations & Protection Rackets:** Those who refuse to cooperate **suffer accidents**, while those who pay **sleep a little easier at night**.
- **Notable Activities:**
- Running the **largest illicit trade hub in the Stolen Lands**, hidden among the ruins of **Mosswater**.
- **Infiltrating political circles** through bribes, spies, and blackmail.
- Controlling key **smuggling routes along the Sellen River**, avoiding taxation and oversight.
### **Structure & Leadership**
- **Leader(s):** The mysterious **[[Silvio Korda]]**, an enigmatic crime lord who never shows his true face, known only through coded messages and intermediaries.
- **Hierarchy & Ranks:**
- **The Black Veil:** The inner circle, closest to **[[Silvio Korda]]**, overseeing major operations.
- **The River Barons:** High-ranking lieutenants controlling specific territories or trade routes.
- **Dock Lords:** Enforcers who manage smuggling ports and coordinate shipments.
- **Shadowsmen:** The Syndicate’s spies, assassins, and information brokers.
- **Street Collectors:** Low-level thugs, debt collectors, and muscle who enforce the Syndicate’s rule.
- **Recruitment & Membership:**
- **No one joins the Syndicate unless they prove their worth.** Newcomers must complete a task that shows **ruthlessness, cunning, or absolute loyalty**.
- Those who **fail or betray the Syndicate** disappear into the depths of **Mosswater’s swamps**—if they’re lucky.
### **Influence & Power**
- **Allies & Affiliations:**
- **Corrupt merchants and nobles** who rely on the Syndicate to secure hard-to-find goods.
- **Pirates and river smugglers** who use their trade routes.
- **Dissidents and rebels** who need weapons and resources outside of legal channels.
- **Enemies & Rivalries:**
- **The Brevoyan Crown**, which has placed heavy bounties on their leadership.
- **The [[Aldori Swordlords]]**, who seek to restore order and cut off the Syndicate’s influence in trade.
- **Other criminal organizations**, such as the crime families of Pitax, who see the Syndicate as both a rival and a threat.
- **Reputation & Public Perception:**
- **Among commoners:** A necessary evil—while feared, they also provide goods and protection where the law fails.
- **Among criminals:** The most organized black-market operation in the region. **Cross them, and you vanish.**
- **Among rulers:** A plague on the region, undermining legal trade and bleeding cities dry through illicit dealings.
- **Military/Magical Strength:**
- Ruthless **enforcers, spies, and assassins**, trained in stealth and brutality.
- **Bribed mercenaries and corrupted guards** ensure their operations remain undisturbed.
- Access to **dangerous magical items** and **forbidden alchemy** that they trade in secret markets.
### **History & Lore**
- **Founding & Origins:**
- Founded in the wake of **Mosswater’s downfall**, when outlaws and opportunists saw **profit in the ruins**.
- Some claim the Syndicate began as **a simple smuggling ring**, but under **[[Silvio Korda]]**, it became a full-fledged crime empire.
- **Major Historical Events:**
- The **Burning of the Black Docks**, when **a rival faction tried to oust the Syndicate**—they were never seen again.
- **The Pitax Purge**, where members of the Syndicate were hunted by King Irovetti—**only for the survivors to resurface stronger than ever.**
- **Scandals & Secrets:**
- Some whisper that **[[Silvio Korda]] is not a single man, but a title passed down among the Syndicate’s leaders.**
- There are **rumors of a hidden treasure hoard beneath Mosswater**, filled with gold, cursed relics, and unspeakable horrors.
- The Syndicate is suspected to **have agents within major noble houses**, influencing decisions through hidden bribes and blackmail.
- **Current Struggles:**
- **A growing resistance movement** seeks to **break their grip on Mosswater**, led by an unknown figure.
- **A betrayal within their ranks** has put a major operation at risk.
- The Syndicate is **losing ground to a new criminal faction**, possibly backed by Pitax.
### **Culture & Traditions**
- **Core Values & Ethics:**
- "We don’t ask for permission. We take what we want."
- "Loyalty is worth more than gold."
- "Dead men tell no tales, but debtors always pay in the end."
- **Rituals & Initiations:**
- Every new member must complete **a trial of initiation**—whether **running contraband past armed patrols, silencing a witness, or proving their cunning in negotiation.**
- **The Branding:** High-ranking members receive **a secret mark**—visible only to those who know how to look for it.
- **Notable Sayings/Mottos:**
- "The river flows, and so do the goods."
- "You’re either with us, or you’re at the bottom of the lake."
- "A sharp tongue is just as useful as a sharp blade—until it gets cut out."
- **Symbols of Authority:**
- A **silver dagger**, often given to enforcers who have proven themselves.
- A **coin marked with a black veiled skull**, rumored to signify a **death contract**.
### **Additional Notes**
- **Vibe & Inspirations:**
- A mix of **the Black Sun Cartel, the Venetian Mafia, and pirate smuggler rings**.
- Themes of **organized crime, backroom deals, and a ruthless underground economy**.
- A group that **operates in shadows, yet influences entire regions**.
- **Adventure Hooks:**
- A **shipment of powerful magical artifacts has been stolen** from the Syndicate—**who took it, and what happens if they get it back?**
- A **corrupt noble is secretly in league with the Syndicate**, using them to eliminate rivals.
- The Syndicate **offers a deal**—protection, wealth, or information—**but what’s the catch?**
- **An exiled member seeks revenge**, knowing Syndicate secrets that could unravel its empire.