Skip to content
RivermarchThe kingdom at the meeting of rivers

Place

Brevoy

The Fractured Kingdom of the North

Basic Information

  • Name: The Kingdom of Brevoy
  • Type: Feudal Kingdom (Technically United, but Divided by Civil Strife)
  • Region: Northern Avistan, bordering Restov, Numeria, and the Stolen Lands
  • Scale & Population: Large (approx. 800,000 people), but deeply divided between noble houses.
  • Primary Inhabitants:
    • Humans (Issians & Rostlanders) – The dominant ethnic groups, at odds with each other.
    • Dwarves & Elves – Found mostly in House Medvyed’s lands.
    • Halflings, Gnomes, Ratfolk, and Other Minorities – Mostly merchants, wanderers, and political exiles.
  • Climate & Terrain: Cold winters, rolling plains, forests, and tundra, with rivers and lakes forming key trade routes.

Geography & Layout

  • Key Features & Landmarks:

    • New Stetven (Capital): The political heart of Brevoy, ruled by House Surtova from the Ruby Fortress.
    • The Lake of Mists and Veils: The largest body of water, vital for trade and naval power.
    • The Icerime Peaks: A treacherous mountain range, home to dwarven enclaves and frost-wreathed ruins.
    • The Numerian Borderlands: A dangerous frontier filled with strange alien metals and remnants of lost technology.
  • Notable Regions & Holdings:

    • Issia (Northern Brevoy) – Cold, rugged lands dominated by House Surtova and their river fleet.
    • Rostland (Southern Brevoy) – Fertile plains and trade cities, home of the Aldori Swordlords.
    • House Medvyed’s Domain: A heavily forested, druid-influenced land, filled with superstitious commoners.
    • House Orlovsky’s Lands: A mountain stronghold, fiercely independent and opposed to House Surtova.
  • Connections & Accessibility:

    • New Stetven acts as a trade hub, connecting Brevoy to Restov, Numeria, and the River Kingdoms.
    • Teleportation and ancient waypoints exist, but their use is controlled by powerful houses.

Culture & Society

  • Local Governance:

    • Ruled by King-Regent Noleski Surtova, but his rule is tenuous at best.
    • The kingdom is split into feuding noble houses, each controlling a portion of land.
    • The Aldori Swordlords of Restov operate semi-independently, resisting Surtova’s rule.
  • Economy & Trade:

    • Issia thrives on naval trade, piracy, and merchant guilds loyal to House Surtova.
    • Rostland relies on agriculture, mercenaries, and Aldori-trained swordsmen-for-hire.
    • House Medvyed controls lumber, mining, and rare magical herbs.
    • House Lebeda is a powerful mercantile family, controlling trade routes along the rivers.
  • Religion & Beliefs:

    • Abadar (Wealth & Civilization) is dominant among merchants and nobility.
    • Gorum (War & Strength) is revered by warriors, mercenaries, and soldiers.
    • Pharasma (Fate & Death) is followed in the north, particularly in House Orlovsky’s lands.
    • Erastil (Community & Tradition) is worshipped by farmers and rural settlers.
  • Laws & Customs:

    • Feudal Nobility: Brevoy operates under a strict feudal hierarchy, though tensions run high.
    • Dueling is Common: Particularly in Restov and among House Orlovsky, but House Surtova discourages it.
    • Political Marriages Shape Power: Houses forge alliances through arranged marriages, but betrayals are common.
    • Mercenary Culture: Many young nobles seek fame as duelists or mercenary captains.
  • Languages Spoken:

    • Common, Taldane (Brevic Dialect), Draconic (used in treaties), Aldori Battle Cant (used by duelists).

History & Lore

  • Origins & Founding:

    • Brevoy was originally two separate kingdoms: Rostland (the Aldori swordlords' domain) and Issia (Surtova’s northern rule).
    • Choral the Conqueror, a mysterious warlord, united Brevoy by force centuries ago, using dragons to subjugate Rostland.
    • His dynasty ruled for generations, but vanished mysteriously a century ago, leaving Brevoy fractured.
  • Major Historical Events:

    • The Vanishing of House Rogarvia: The royal bloodline disappeared overnight, allowing House Surtova to seize power.
    • The Aldori Rebellion: The Swordlords resisted Surtova’s rule, but were ultimately forced into submission.
    • The Stolen Lands Charter: Restov granted charters to Rivermarch and other settlements to expand its influence.
  • Current Conflicts or Issues:

    • House Surtova's Rule is Weak: Many noble houses refuse to acknowledge King Noleski as the true ruler.
    • Restov's Growing Defiance: The Swordlords are waiting for an opportunity to rebel.
    • Rivermarch’s Fate: Some nobles see Rivermarch as a pawn, while others view it as a potential ally or threat.
    • House Medvyed and House Orlovsky resist Surtova’s control, looking for an opportunity to strike.
  • Rumors & Mysteries:

    • What Really Happened to House Rogarvia? Some believe they were wiped out by a supernatural force.
    • The Dragon's Bargain: Choral the Conqueror was said to have struck a deal with dragons—but at what cost?
    • House Surtova’s True Allegiances: Some claim Surtova secretly works with foreign powers to maintain control.

Notable NPCs & Factions

  • Key Figures:

    • King-Regent Noleski Surtova: A shrewd, manipulative ruler holding onto power through force and diplomacy.
    • Lady Natala Surtova: His sister, and the true power behind the throne, known for her ruthless cunning.
    • Lord Poul Orlovsky: Head of House Orlovsky, openly resisting Surtova’s rule.
    • Dame Sarrona Lebeda: A powerful merchant-lady, seeking to strengthen her family’s trade dominance.
  • Factions or Power Groups:

    • House Surtova (Ruling House): Controls New Stetven, seeking total dominance over Brevoy.
    • House Orlovsky: Opposes Surtova, holding Brevoy’s eastern mountains as an independent stronghold.
    • House Medvyed: A nature-revering, druidic noble house, known for resisting outside control.
    • House Lebeda: A merchant-noble house, playing all sides to maximize profit.
    • The Aldori Swordlords: The exiled rulers of Rostland, still wielding influence through Restov.
  • Major Monsters or Threats:

    • Draconic Relics: Some say Choral’s dragons left behind ancient ruins and magical artifacts.
    • Numerian Warbands: Strange mutant raiders from Numeria occasionally attack Brevic outposts.
    • Foreign Influence: Cheliax, Mendev, and the River Kingdoms all have spies in Brevoy.

Additional Notes

Connected people

See the web of connections

Related

More in Brevoy & Its Vassals